M:tG card similarity search
B · Enchantment
At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.) Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
Name | Mana | Type | Text |
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Ob Nixilis, Unshackled | 4BB | Legendary Creature — Demon | Flying, trample Whenever an opponent searches their library, that player sacrifices a creature and loses 10 life. Whenever another creature dies, put a +1/+1 counter on Ob Nixilis, Unshackled. 4/4 |
Search for Blex | 2BB | Sorcery | Look at the top five cards of your library. You may put any number of them into your hand and the rest into your graveyard. You lose 3 life for each card you put into your hand this way. |
Ebony Charm | B | Instant | Choose one — • Target opponent loses 1 life and you gain 1 life. • Exile up to three target cards from a single graveyard. • Target creature gains fear until end of turn. (It can't be blocked except by artifact creatures and/or black creatures.) |
Lend a Ham | 2B | Instant — Adventure | Exile target creature. You gain 1 life for each Boar you control. |
Yurlok of Scorch Thrash | 1BRG | Legendary Creature — Viashino Shaman | Vigilance A player losing unspent mana causes that player to lose that much life. {1}, {T}: Each player adds {B}{R}{G}. 4/4 |
Shadowheart, Cleric of War | 1BR | Legendary Creature — Human Elf Cleric | Deathtouch At the beginning of your end step, Shadowheart, Cleric of War deals 1 damage to each player. Whenever you lose life during your turn, Shadowheart deals that much damage to each opponent. 4/4 |
Lotho, Corrupt Shirriff | WB | Legendary Creature — Halfling Rogue | Whenever a player casts their second spell each turn, you lose 1 life and create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.") 2/1 |
Discordant Spirit | 2BR | Creature — Spirit | At the beginning of each end step, if it's an opponent's turn, put a +1/+1 counter on Discordant Spirit for each 1 damage dealt to you this turn. At the beginning of your end step, remove all +1/+1 counters from Discordant Spirit. 2/2 |
Devout Monk | W | Creature — Human Monk Cleric | When Devout Monk enters the battlefield, you gain 1 life. 1/1 |
Venerable Monk | 2W | Creature — Human Monk Cleric | When Venerable Monk enters the battlefield, you gain 2 life. 2/2 |