Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodcrusher of Khorne

3R · Creature — Demon Knight

Trample Devastating Charge — Other creatures you control have trample. 3/3

Similar cards

Color identity:
NameManaTypeText
Alibou, Ancient Witness 3RWLegendary Artifact Creature — Golem Other artifact creatures you control have haste. Whenever one or more artifact creatures you control attack, Alibou, Ancient Witness deals X damage to any target and you scry X, where X is the number of tapped artifacts you control. 4/5
Ampryn Tactician 2WWCreature — Human Soldier When Ampryn Tactician enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Thorncaster Sliver 4RCreature — Sliver Sliver creatures you control have "Whenever this creature attacks, it deals 1 damage to any target." 2/2
Restoration Angel 3WCreature — Angel Flash Flying When Restoration Angel enters the battlefield, you may exile target non-Angel creature you control, then return that card to the battlefield under your control. 3/4
Immortal Obligation 1WInstant Return target creature card from an opponent's graveyard to the battlefield under their control with a duty counter on it. For as long as that creature has a duty counter on it, it is goaded, can't attack you or a permanent you control, and can't block creatures you control.
Gravitic Punch 3RSorcery Target creature you control deals damage equal to its power to target player. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Civic Stalwart 3WCreature — Elephant Soldier When Civic Stalwart enters the battlefield, creatures you control get +1/+1 until end of turn. 3/3
Ballroom Brawlers 3WWCreature — Human Warrior Whenever Ballroom Brawlers attacks, Ballroom Brawlers and up to one other target creature you control both gain your choice of first strike or lifelink until end of turn. 3/5
Chariot of the Sun 3Artifact {2}, {T}: Until end of turn, target creature you control gains flying and has base toughness 1.
Shelter 1WInstant Target creature you control gains protection from the color of your choice until end of turn. Draw a card.
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