Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodfire Mentor

2R · Creature — Efreet Shaman

{2}{U}, {T}: Draw a card, then discard a card. 0/5

Similar cards

Color identity:
NameManaTypeText
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Ceta Sanctuary 2UEnchantment At the beginning of your upkeep, if you control a red or green permanent, draw a card, then discard a card. If you control a red permanent and a green permanent, instead draw two cards, then discard a card.
Bag Check 1UUInstant Counter target spell, then ask a person outside the game if that spell looks dangerous to them. If they say yes, draw a card, then discard a card.
Chance 3RSorcery Aftermath (Cast this spell only from your graveyard. Then exile it.) Discard any number of cards, then draw that many cards.
Ecstatic Electromancer 1U/RU/RCreature — Goblin Wizard Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever Ecstatic Electromancer enters the battlefield or attacks, you may discard a card. If you do, draw a card. 2/3
Quicksmith Genius 2RCreature — Human Artificer Whenever an artifact enters the battlefield under your control, you may discard a card. If you do, draw a card. 3/2
Volatile Wanderglyph 1RArtifact Creature — Golem Whenever Volatile Wanderglyph becomes tapped, you may discard a card. If you do, draw a card. 2/2
Wheel of Fate Sorcery Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.
Ancestral Reminiscence 3USorcery Draw three cards, then discard a card.
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