M:tG card similarity search
2B · Creature — Vampire
Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur. 1/1
Name | Mana | Type | Text |
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Jungle Delver | G | Creature — Merfolk Warrior | {3}{G}: Put a +1/+1 counter on Jungle Delver. 1/1 |
Fungus Elemental | 3G | Creature — Fungus Elemental | {G}, Sacrifice a Forest: Put a +2/+2 counter on Fungus Elemental. Activate only if Fungus Elemental entered the battlefield this turn. 3/3 |
Shichifukujin Dragon | 6RRR | Summon Dragon | When Shichifukujin Dragon comes into play, put seven +1/+1 counters on it. {R}{R}{R}, Sacrifice two +1/+1 counters: Put three +1/+1 counters on Shichifukujin Dragon at end of turn. Play this ability as a sorcery. 0/0 |
Malevolent Noble | 1B | Creature — Human Noble | {2}, Sacrifice an artifact or another creature: Put a +1/+1 counter on Malevolent Noble. 2/2 |
Falkenrath Torturer | 2B | Creature — Vampire | Sacrifice a creature: Falkenrath Torturer gains flying until end of turn. If the sacrificed creature was a Human, put a +1/+1 counter on Falkenrath Torturer. 2/1 |
Crime Novelist | 2R | Creature — Goblin Bard | Whenever you sacrifice an artifact, put a +1/+1 counter on Crime Novelist and add {R}. 1/3 |
Hobblefiend | 1R | Creature — Devil | Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) {1}, Sacrifice another creature: Put a +1/+1 counter on Hobblefiend. 2/1 |
Gixian Infiltrator | 1B | Creature — Phyrexian Human | Whenever you sacrifice another permanent, put a +1/+1 counter on Gixian Infiltrator. 2/1 |
Spike Hatcher | 6G | Creature — Spike | Spike Hatcher enters the battlefield with six +1/+1 counters on it. {2}, Remove a +1/+1 counter from Spike Hatcher: Put a +1/+1 counter on target creature. {1}, Remove a +1/+1 counter from Spike Hatcher: Regenerate Spike Hatcher. 0/0 |
Skeleton Scavengers | 2B | Creature — Skeleton | Skeleton Scavengers enters the battlefield with a +1/+1 counter on it. Pay {1} for each +1/+1 counter on Skeleton Scavengers: Regenerate Skeleton Scavengers. When it regenerates this way, put a +1/+1 counter on it. 0/0 |