M:tG card similarity search
2RR · Creature — Giant
Trample Unleash (You may have this creature enter the battlefield with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.) 4/3
Name | Mana | Type | Text |
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Yidaro, Wandering Monster | 5RR | Legendary Creature — Dinosaur Turtle | Trample, haste Cycling {1}{R} When you cycle Yidaro, Wandering Monster, shuffle it into your library from your graveyard. If you've cycled a card named Yidaro, Wandering Monster four or more times this game, put it onto the battlefield from your graveyard instead. (Do this before you draw.) 8/8 |
Cosmic Larva | 1RR | Creature — Beast | Trample At the beginning of your upkeep, sacrifice Cosmic Larva unless you sacrifice two lands. 7/6 |
Baru, Fist of Krosa | 3GG | Legendary Creature — Human Druid | Whenever a Forest enters the battlefield, green creatures you control get +1/+1 and gain trample until end of turn. Grandeur — Discard another card named Baru, Fist of Krosa: Create an X/X green Wurm creature token, where X is the number of lands you control. 4/4 |
Temur Battle Rage | 1R | Instant | Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater. |
Demonic Ruckus | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
Talons of Wildwood | 1G | Enchantment — Aura | Enchant creature Enchanted creature gets +1/+1 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) {2}{G}: Return Talons of Wildwood from your graveyard to your hand. |
Setessan Training | 1G | Enchantment — Aura | Enchant creature you control When Setessan Training enters the battlefield, draw a card. Enchanted creature gets +1/+0 and has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.) |
Sandstorm Salvager | 2G | Creature — Human Artificer | When Sandstorm Salvager enters the battlefield, create a 3/3 colorless Golem artifact creature token. {2}, {T}: Put a +1/+1 counter on each creature token you control. They gain trample until end of turn. 1/1 |
Gimli, Counter of Kills | 3R | Legendary Creature — Dwarf Warrior | Trample Whenever a creature an opponent controls dies, Gimli, Counter of Kills deals 1 damage to that creature's controller. 4/3 |
Siege Elemental | 4RR | Creature — Elemental | Trample Untapped creatures can't block. Tapped creatures can block. 6/6 |