Card Codex

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17 May 2024: Card library updated.

Bloodhall Priest

2BR · Creature — Vampire Cleric

Whenever Bloodhall Priest enters the battlefield or attacks, if you have no cards in hand, Bloodhall Priest deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 4/4

Similar cards

Color identity:
NameManaTypeText
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Rage Forger 2RCreature — Elemental Shaman When Rage Forger enters the battlefield, put a +1/+1 counter on each other Shaman creature you control. Whenever a creature you control with a +1/+1 counter on it attacks, you may have that creature deal 1 damage to target player or planeswalker. 2/2
Fear, Fire, Foes! XRSorcery Damage can't be prevented this turn. Fear, Fire, Foes! deals X damage to target creature and 1 damage to each other creature with the same controller.
Sword of Fire and Ice 3Artifact — Equipment Equipped creature gets +2/+2 and has protection from red and from blue. Whenever equipped creature deals combat damage to a player, Sword of Fire and Ice deals 2 damage to any target and you draw a card. Equip {2}
Moonrager's Slash 2RInstant This spell costs {2} less to cast if it's night. Moonrager's Slash deals 3 damage to any target.
Roiling Vortex 1REnchantment At the beginning of each player's upkeep, Roiling Vortex deals 1 damage to them. Whenever a player casts a spell, if no mana was spent to cast that spell, Roiling Vortex deals 5 damage to that player. {R}: Your opponents can't gain life this turn.
Structural Distortion 3RSorcery Exile target artifact or land. Structural Distortion deals 2 damage to that permanent's controller.
Tears of Valakut 1RInstant This spell can't be countered. Tears of Valakut deals 5 damage to target creature with flying.
Lava Coil 1RSorcery Lava Coil deals 4 damage to target creature. If that creature would die this turn, exile it instead.
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