M:tG card similarity search
3B · Creature — Bat
Flying When Bloodhunter Bat enters the battlefield, target player loses 2 life and you gain 2 life. 2/2
Name | Mana | Type | Text |
---|---|---|---|
Contaminated Bond | 1B | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Whenever enchanted creature attacks or blocks, its controller loses 3 life. |
Sinister Possession | B | Enchantment — Aura | Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life. |
Dedicated Martyr | W | Creature — Human Cleric | {W}, Sacrifice Dedicated Martyr: You gain 3 life. 1/1 |
Profane Memento | 1 | Artifact | Whenever a creature card is put into an opponent's graveyard from anywhere, you gain 1 life. |
Tainted Remedy | 2B | Enchantment | If an opponent would gain life, that player loses that much life instead. |
Blessing of Leeches | 2B | Enchantment — Aura | Flash Enchant creature At the beginning of your upkeep, you lose 1 life. {0}: Regenerate enchanted creature. |
Decomposition | 1G | Enchantment — Aura | Enchant black creature Enchanted creature has "Cumulative upkeep—Pay 1 life." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.) When enchanted creature dies, its controller loses 2 life. |
Path to the World Tree | 1G | Enchantment | When Path to the World Tree enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle. {2}{W}{U}{B}{R}{G}, Sacrifice Path to the World Tree: You gain 2 life and draw two cards. Target opponent loses 2 life. Path to the World Tree deals 2 damage to up to one target creature. You create a 2/2 green Bear creature token. |
Disemvowel | 3BB | Sorcery | Destroy target creature. That creature's controller loses 1 life for each unique vowel in the creature's name. (The vowels are A, E, I, O, U, and Y.) |
Moonlit Wake | 2W | Enchantment | Whenever a creature dies, you gain 1 life. |