M:tG card similarity search
1BBB · Creature — Vampire Demon
Flying If an opponent would lose life during your turn, they lose twice that much life instead. (Damage causes loss of life.) 2/4
Name | Mana | Type | Text |
---|---|---|---|
Lake of the Dead | Land | If Lake of the Dead would enter the battlefield, sacrifice a Swamp instead. If you do, put Lake of the Dead onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add {B}. {T}, Sacrifice a Swamp: Add {B}{B}{B}{B}. | |
Silent Attendant | 2W | Creature — Human Cleric | {T}: You gain 1 life. 0/2 |
Soulmender | W | Creature — Human Cleric | {T}: You gain 1 life. 1/1 |
Blossoming Calm | W | Instant | You gain hexproof until your next turn. You gain 2 life. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.) |
Shanna, Purifying Blade | GWU | Legendary Creature — Human Warrior | Lifelink At the beginning of your end step, you may pay {X}. If you do, draw X cards. X can't be greater than the amount of life you gained this turn. 3/3 |
Hotel of Fears | Plane — Spacecraft | At the beginning of your upkeep, exile the top card of your library. You lose life equal to its mana value. You may play that card this turn. Praise Him — Whenever chaos ensues, choose a color. Put X +1/+1 counters on target creature you control, where X is your devotion to that color. Then sacrifice another creature. (Your devotion to a color is the number of mana symbols of that color in the mana costs of permanents you control.) | |
Hunters' Feast | 3G | Sorcery | Any number of target players each gain 6 life. |
Spell Snuff | 1UU | Instant | Counter target spell. Fateful hour — If you have 5 or less life, draw a card. |
Anodet Lurker | 5 | Artifact Creature — Construct | When Anodet Lurker dies, you gain 3 life. 3/3 |
Guardian Automaton | 4 | Artifact Creature — Construct | When Guardian Automaton dies, you gain 3 life. 3/3 |