M:tG card similarity search
2BB · Creature — Vampire
Flying {T}: Create a 2/2 black Vampire creature token with flying. {B}: Transform Bloodline Keeper. Activate only if you control five or more Vampires. 3/3
Name | Mana | Type | Text |
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The Raven's Warning | 1WU | Enchantment — Saga | (As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Create a 1/1 blue Bird creature token with flying. You gain 2 life. II — Whenever one or more creatures you control with flying deal combat damage to a player this turn, look at that player's hand and draw a card. III — You may put a card you own from outside the game on top of your library. |
Attempted Murder | XBB | Sorcery | Choose target creature. Roll X six-sided dice. For each even result, put two -1/-1 counters on that creature. For each odd result, create a 1/2 blue Bird creature token with flying named Storm Crow. |
Bayou Dragonfly | 1G | Creature — Insect | Flying; swampwalk (This creature can't be blocked as long as defending player controls a Swamp.) 1/1 |
Plague of Vermin | 6B | Sorcery | Starting with you, each player may pay any amount of life. Repeat this process until no one pays life. Each player creates a 1/1 black Rat creature token for each 1 life they paid this way. |
Spiny Starfish | 2U | Creature — Starfish | {U}: Regenerate Spiny Starfish. At the beginning of each end step, if Spiny Starfish regenerated this turn, create a 0/1 blue Starfish creature token for each time it regenerated this turn. 0/1 |
Faerie Slumber Party | 4UU | Sorcery | Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This creature can block only creatures with flying." |
Djinn of Fool's Fall | 4U | Creature — Djinn | Flying Plot {3}{U} (You may pay {3}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) 4/3 |
Urtet, Remnant of Memnarch | 3 | Legendary Artifact Creature — Myr | Whenever you cast a Myr spell, create a 1/1 colorless Myr artifact creature token. At the beginning of combat on your turn, untap each Myr you control. {W}{U}{B}{R}{G}, {T}: Put three +1/+1 counters on each Myr you control. Activate only during your turn. 2/2 |
Venerable Lammasu | 6W | Creature — Lammasu | Flying 5/4 |
Imperial Moth | Enchantment Creature — Insect | Flying 2/4 |