Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodline Shaman

1G · Creature — Elf Wizard Shaman

{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1

Similar cards

Color identity:
NameManaTypeText
Isu the Abominable 3UULegendary Snow Creature — Yeti You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent enters the battlefield under your control, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu the Abominable. 5/5
Caravan Vigil GSorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle. Morbid — You may put that card onto the battlefield instead of putting it into your hand if a creature died this turn.
Vivien, Nature's Avenger 4GGLegendary Planeswalker — Vivien [+1]: Put three +1/+1 counters on up to one target creature. [−1]: Reveal cards from the top of your library until you reveal a creature card. Put that card into your hand and the rest on the bottom of your library in a random order. [−6]: Target creature gets +10/+10 and gains trample until end of turn. Loyalty 3
Copy Artifact 1UEnchantment You may have Copy Artifact enter the battlefield as a copy of any artifact on the battlefield, except it's an enchantment in addition to its other types.
Keskit, the Flesh Sculptor 2BLegendary Creature — Phyrexian Human Artificer {T}, Sacrifice three other artifacts and/or creatures: Look at the top three cards of your library. Put two of them into your hand and the other into your graveyard. Partner (You can have two commanders if both have partner.) 1/3
Meletis Astronomer 1UCreature — Human Wizard Heroic — Whenever you cast a spell that targets Meletis Astronomer, look at the top three cards of your library. You may reveal an enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in any order. 1/3
Deep Water UUEnchantment {U}: Until end of turn, if you tap a land you control for mana, it produces {U} instead of any other type.
Lukka, Coppercoat Outcast 3RRLegendary Planeswalker — Lukka [+1]: Exile the top three cards of your library. Creature cards exiled this way gain "You may cast this card from exile as long as you control a Lukka planeswalker." [−2]: Exile target creature you control, then reveal cards from the top of your library until you reveal a creature card with higher mana value. Put that card onto the battlefield and the rest on the bottom of your library in a random order. [−7]: Each creature you control deals damage equal to its power to each opponent. Loyalty 5
Case of the Locked Hothouse 3GEnchantment — Case You may play an additional land on each of your turns. To solve — You control seven or more lands. (If unsolved, solve at the beginning of your end step.) Solved — You may look at the top card of your library any time, and you may play lands and cast creature and enchantment spells from the top of your library.
Never Happened 2BSorcery Target opponent reveals their hand. You choose a nonland card from that player's graveyard or hand and exile it.
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