M:tG card similarity search
1G · Creature — Elf Wizard Shaman
{T}: Choose a creature type. Reveal the top card of your library. If that card is a creature card of the chosen type, put it into your hand. Otherwise, put it into your graveyard. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Widespread Panic | 2R | Enchantment | Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library. |
Roots of Life | 1GG | Enchantment | As Roots of Life enters the battlefield, choose Island or Swamp. Whenever a land of the chosen type an opponent controls becomes tapped, you gain 1 life. |
Augury Adept | 1W/UW/U | Creature — Kithkin Wizard | Whenever Augury Adept deals combat damage to a player, reveal the top card of your library and put that card into your hand. You gain life equal to its mana value. 2/2 |
Riddle of Lightning | 3RR | Instant | Choose any target. Scry 3, then reveal the top card of your library. Riddle of Lightning deals damage equal to that card's mana value to that permanent or player. |
Tapping at the Window | 1G | Sorcery | Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.) |
Avenging Druid | 2G | Creature — Human Druid | Whenever Avenging Druid deals damage to an opponent, you may reveal cards from the top of your library until you reveal a land card. If you do, put that card onto the battlefield and put all other cards revealed this way into your graveyard. 1/3 |
Transmogrify | 3R | Sorcery | Exile target creature. That creature's controller reveals cards from the top of their library until they reveal a creature card. That player puts that card onto the battlefield, then shuffles the rest into their library. |
Mwonvuli Beast Tracker | 1GG | Creature — Human Scout | When Mwonvuli Beast Tracker enters the battlefield, search your library for a creature card with deathtouch, hexproof, reach, or trample and reveal it. Shuffle and put that card on top. 2/1 |
Kithkin Harbinger | 2W | Creature — Kithkin Wizard | When Kithkin Harbinger enters the battlefield, you may search your library for a Kithkin card, reveal it, then shuffle and put that card on top. 1/3 |
Nagging Thoughts | 1U | Sorcery | Look at the top two cards of your library. Put one of them into your hand and the other into your graveyard. Madness {1}{U} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) |