M:tG card similarity search
R · Creature — Human Warrior
{T}: Target creature gains haste until end of turn. 1/1
Name | Mana | Type | Text |
---|---|---|---|
Dire Wolf Prowler | 2G | Creature — Wolf | {1}{G}: Dire Wolf Prowler gets +2/+2 and gains haste until end of turn. Activate only once each turn. 2/2 |
Bellowing Bruiser | 4R | Creature — Ogre | Haste 4/4 |
Village Watch | 4R | Creature — Human Werewolf | Haste Daybound (If a player casts no spells during their own turn, it becomes night next turn.) 4/3 |
Ogre Berserker | 4R | Creature — Ogre Berserker | Haste 4/2 |
Hostile Minotaur | 3R | Creature — Minotaur | Haste (This creature can attack and {T} as soon as it comes under your control.) 3/3 |
Raging Minotaur | 2RR | Creature — Minotaur Berserker | Haste 3/3 |
Talruum Minotaur | 2RR | Creature — Minotaur Berserker | Haste 3/3 |
Mascot Interception | 3R | Sorcery | This spell costs {3} less to cast if it targets a creature token. Gain control of target creature until end of turn. Untap that creature. It gets +2/+0 and gains haste until end of turn. |
Mardu Hateblade | W | Creature — Human Warrior | {B}: Mardu Hateblade gains deathtouch until end of turn. (Any amount of damage it deals to a creature is enough to destroy it.) 1/1 |
Lu Bu, Master-at-Arms | 5R | Legendary Creature — Human Soldier Warrior | Haste; horsemanship (This creature can't be blocked except by creatures with horsemanship.) 4/3 |