Card Codex

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17 May 2024: Card library updated.

Bloodmark Mentor

1R · Creature — Goblin Warrior

Red creatures you control have first strike. 1/1

Similar cards

Color identity:
NameManaTypeText
Dwarven Strike Force 4RCreature — Dwarf Berserker Discard a card at random: Dwarven Strike Force gains first strike and haste until end of turn. 4/3
Sejiri Merfolk 1UCreature — Merfolk Soldier As long as you control a Plains, Sejiri Merfolk has first strike and lifelink. (Damage dealt by a creature with lifelink also causes its controller to gain that much life.) 2/1
Spurred Wolverine 4RCreature — Wolverine Beast Tap two untapped Beasts you control: Target creature gains first strike until end of turn. 3/2
Vampire Hexmage BBCreature — Vampire Shaman First strike Sacrifice Vampire Hexmage: Remove all counters from target permanent. 2/1
Fresh-Faced Recruit 1R/WCreature — Human Soldier As long as it's your turn, Fresh-Faced Recruit has first strike. 2/1
Goblin Marshal 4RRCreature — Goblin Warrior Echo {4}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When Goblin Marshal enters the battlefield or dies, create two 1/1 red Goblin creature tokens. 3/3
Goblin Deathraiders BRCreature — Goblin Warrior Trample 3/1
Goblin Trashmaster 2RRCreature — Goblin Warrior Other Goblins you control get +1/+1. Sacrifice a Goblin: Destroy target artifact. 3/3
Helica Glider 2WCreature — Nightmare Squirrel Helica Glider enters the battlefield with your choice of a flying counter or a first strike counter on it. 2/2
Scuzzback Marauders 4R/GCreature — Goblin Warrior Trample Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) 5/2
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