Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodmark Mentor

1R · Creature — Goblin Warrior

Red creatures you control have first strike. 1/1

Similar cards

Color identity:
NameManaTypeText
Hazoret's Monument 3Legendary Artifact Red creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, you may discard a card. If you do, draw a card.
Sejiri Steppe Land Sejiri Steppe enters the battlefield tapped. When Sejiri Steppe enters the battlefield, target creature you control gains protection from the color of your choice until end of turn. {T}: Add {W}.
Cut In 3RSorcery Cut In deals 4 damage to target creature. Create a Young Hero Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature has "Whenever this creature attacks, if its toughness is 3 or less, put a +1/+1 counter on it.")
Spinal Centipede 2BCreature — Insect When Spinal Centipede dies, put a +1/+1 counter on target creature you control. 3/2
Laid to Rest 3GEnchantment Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.
Dramatic Finale W/BW/BW/BW/BEnchantment Creature tokens you control get +1/+1. Whenever one or more nontoken creatures you control die, create a 2/1 white and black Inkling creature token with flying. This ability triggers only once each turn.
Season of Growth 1GEnchantment Whenever a creature enters the battlefield under your control, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) Whenever you cast a spell that targets a creature you control, draw a card.
Inquisitorial Rosette 2Artifact — Equipment Inquisition Agents — Whenever equipped creature attacks, create a 2/2 white Astartes Warrior creature token with vigilance that's attacking. Then attacking creatures gain menace until end of turn. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)
Jasmine Boreal of the Seven 1GWLegendary Creature — Human Druid {T}: Add {G}{W}. Spend this mana only to cast creature spells with no abilities. Creatures you control with no abilities can't be blocked by creatures with abilities. 2/4
Faerie Impostor UCreature — Faerie Rogue Flying When Faerie Impostor enters the battlefield, sacrifice it unless you return another creature you control to its owner's hand. 2/1
Page 436