Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodmist Infiltrator

2B · Creature — Vampire

Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1

Similar cards

Color identity:
NameManaTypeText
Writ of Passage UEnchantment — Aura Enchant creature Whenever enchanted creature attacks, if its power is 2 or less, it can't be blocked this turn. Forecast — {1}{U}, Reveal Writ of Passage from your hand: Target creature with power 2 or less can't be blocked this turn. (Activate only during your upkeep and only once each turn.)
Raging Kronch 2RCreature — Beast Raging Kronch can't attack alone. 4/3
Hazy Homunculus 1UCreature — Homunculus Illusion Hazy Homunculus can't be blocked as long as defending player controls an untapped land. 1/1
Everlasting Lich 2BBBCreature — Zombie Everlasting Lich can't block. Everlasting Lich can't die. (This creature has indestructible, can't be sacrificed, and doesn't go to the graveyard for having 0 toughness.) 4/0
Skirk Shaman 1RRCreature — Goblin Shaman Skirk Shaman can't be blocked except by artifact creatures and/or red creatures. 2/2
Scavenging Scarab 3BCreature — Insect Scavenging Scarab can't block. 3/3
Hulking Cyclops 3RRCreature — Cyclops Hulking Cyclops can't block. 5/5
Vigean Hydropon 1GUCreature — Plant Mutant Graft 5 (This creature enters the battlefield with five +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.) Vigean Hydropon can't attack or block. 0/0
Jungle Lion GCreature — Cat Jungle Lion can't block. 2/1
Shambling Remains 1BRCreature — Zombie Horror Shambling Remains can't block. Unearth {B}{R} ({B}{R}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.) 4/3
Page 24