Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodpyre Elemental

4R · Creature — Elemental

Sacrifice Bloodpyre Elemental: It deals 4 damage to target creature. Activate only as a sorcery. 4/1

Similar cards

Color identity:
NameManaTypeText
Zygon Infiltrator 2UCreature — Alien Shapeshifter Soldier Body-print — {2}{U}: Tap another target creature and put a stun counter on it. Zygon Infiltrator becomes a copy of that creature for as long as that creature remains tapped. Activate only as a sorcery. (If a permanent with a stun counter would become untapped, remove one from it instead.) 3/2
Dedicated Martyr WCreature — Human Cleric {W}, Sacrifice Dedicated Martyr: You gain 3 life. 1/1
Arcbound Javelineer WArtifact Creature — Soldier {T}, Remove X +1/+1 counters from Arcbound Javelineer: It deals X damage to target attacking or blocking creature. Modular 1 (This creature enters the battlefield with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.) 0/1
Skull Saucer 4BBCreature — Zombie Head Flying When Skull Saucer enters the battlefield, destroy target creature and put your head on the table. Sacrifice Skull Saucer when your head stops touching the table. 4/1
The Fugitive Doctor 3RGLegendary Creature — Time Lord Doctor When The Fugitive Doctor enters the battlefield, investigate. Whenever The Fugitive Doctor attacks, you may sacrifice a Clue. When you do, target instant or sorcery card in your graveyard gains flashback {2}{R}{G} until end of turn. (You may cast that card from your graveyard for its flashback cost. Then exile it.) 4/4
Fire Dragon 6RRRCreature — Dragon Flying When Fire Dragon enters the battlefield, it deals damage to target creature equal to the number of Mountains you control. 6/6
Blighted Steppe Land {T}: Add {C}. {3}{W}, {T}, Sacrifice Blighted Steppe: You gain 2 life for each creature you control.
Thing from the Deep 6UUUCreature — Leviathan Whenever Thing from the Deep attacks, sacrifice it unless you sacrifice an Island. 9/9
At Knifepoint 1BREnchantment As long as it's your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.
King's Assassin 1BBCreature — Human Assassin {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 1/1
Page 263