M:tG card similarity search
1R · Creature — Minotaur Warrior
When Bloodrage Brawler enters the battlefield, discard a card. 4/3
Name | Mana | Type | Text |
---|---|---|---|
Geralf's Messenger | BBB | Creature — Zombie | Geralf's Messenger enters the battlefield tapped. When Geralf's Messenger enters the battlefield, target opponent loses 2 life. Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.) 3/2 |
Riveteers Provocateur | BR | Creature — Viashino Warrior | Menace When Riveteers Provocateur enters the battlefield, choose a creature card in your hand without blitz. It perpetually gains blitz. The blitz cost is equal to its mana cost. Blitz {B}{R} 3/1 |
Custodian of the Trove | 3 | Artifact Creature — Golem | Defender Custodian of the Trove enters the battlefield tapped. 2/5 |
Hanabi Blast | 1RR | Instant | Hanabi Blast deals 2 damage to any target. Return Hanabi Blast to its owner's hand, then discard a card at random. |
Reckoner Shakedown | 2B | Sorcery | Target opponent reveals their hand. You may choose a nonland card from it. If you do, that player discards that card. If you don't, put two +1/+1 counters on a creature or Vehicle you control. |
Cursed Courtier | 2W | Creature — Human Noble | Lifelink When Cursed Courtier enters the battlefield, create a Cursed Role token attached to it. (Enchanted creature is 1/1.) 3/3 |
Reckless Detective | 1R | Creature — Devil Detective | Whenever Reckless Detective attacks, you may sacrifice an artifact or discard a card. If you do, draw a card and Reckless Detective gets +2/+0 until end of turn. 0/3 |
Arctic Wolves | 3GG | Creature — Wolf | Cumulative upkeep {2} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) When Arctic Wolves enters the battlefield, draw a card. 4/5 |
Medicine Runner | 1G/W | Creature — Elf Cleric | When Medicine Runner enters the battlefield, you may remove a counter from target permanent. 2/1 |
Sanctum Spirit | 3W | Creature — Spirit | Lifelink Discard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.) 3/2 |