Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodshed Fever

R · Enchantment — Aura

Enchant creature Enchanted creature attacks each combat if able.

Similar cards

Color identity:
NameManaTypeText
Clockwork Vorrac 5Artifact Creature — Boar Beast Trample Clockwork Vorrac enters the battlefield with four +1/+1 counters on it. Whenever Clockwork Vorrac attacks or blocks, remove a +1/+1 counter from it at end of combat. {T}: Put a +1/+1 counter on Clockwork Vorrac. 0/0
Roaring Slagwurm 5GGCreature — Wurm Whenever Roaring Slagwurm attacks, tap all artifacts. 6/4
Elvish Hexhunter G/WCreature — Elf Shaman {G/W}, {T}, Sacrifice Elvish Hexhunter: Destroy target enchantment. 1/1
Fledgling Osprey UCreature — Bird Fledgling Osprey has flying as long as it's enchanted. 1/1
Ikra Shidiqi, the Usurper 3BGLegendary Creature — Naga Wizard Menace Whenever a creature you control deals combat damage to a player, you gain life equal to that creature's toughness. Partner (You can have two commanders if both have partner.) 3/7
Duke Ulder Ravengard 4RWLegendary Creature — Human Noble Soldier At the beginning of combat on your turn, another target creature you control gains haste and myriad until end of turn. (Whenever it attacks, for each opponent other than defending player, you may create a token that's a copy of that creature that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) 5/5
Gleeful Sabotage 1GSorcery Destroy target artifact or enchantment. Conspire (As you cast this spell, you may tap two untapped creatures you control that share a color with it. When you do, copy it and you may choose a new target for the copy.)
Nemesis of Reason 3UBCreature — Leviathan Horror Whenever Nemesis of Reason attacks, defending player mills ten cards. 3/7
Vivien's Stampede 4GGSorcery Each creature you control gains vigilance, trample, and melee until end of turn. (Whenever a creature with melee attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) At the beginning of the next main phase this turn, draw a card for each player who was dealt combat damage this turn.
Revenant Patriarch 4BCreature — Spirit When Revenant Patriarch enters the battlefield, if {W} was spent to cast it, target player skips their next combat phase. Revenant Patriarch can't block. 4/3
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