Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodshed Fever

R · Enchantment — Aura

Enchant creature Enchanted creature attacks each combat if able.

Similar cards

Color identity:
NameManaTypeText
Fire at Will R/WR/WR/WInstant Fire at Will deals 3 damage divided as you choose among one, two, or three target attacking or blocking creatures.
Outflank WInstant Outflank deals damage to target attacking or blocking creature equal to the number of creatures you control.
Yuan-Ti Fang-Blade 2BCreature — Snake Rogue Deathtouch Whenever Yuan-Ti Fang-Blade deals combat damage to a player, venture into the dungeon. (Enter the first room or advance to the next room.) 2/2
Library Larcenist 2UCreature — Merfolk Rogue Whenever Library Larcenist attacks, draw a card. 1/2
Custodi Squire 4WCreature — Spirit Cleric Flying Will of the council — When Custodi Squire enters the battlefield, starting with you, each player votes for an artifact, creature, or enchantment card in your graveyard. Return each card with the most votes or tied for most votes to your hand. 3/3
Altaïr Ibn-La'Ahad RWBLegendary Creature — Human Assassin First strike Whenever Altaïr Ibn-La'Ahad attacks, exile up to one target Assassin creature card from your graveyard with a memory counter on it. Then for each creature card you own in exile with a memory counter on it, create a tapped and attacking token that's a copy of it. Exile those tokens at end of combat. 3/3
Thrashing Brontodon 1GGCreature — Dinosaur {1}, Sacrifice Thrashing Brontodon: Destroy target artifact or enchantment. 3/4
Rogue Kavu 1RCreature — Kavu Whenever Rogue Kavu attacks alone, it gets +2/+0 until end of turn. 1/1
Kolaghan, the Storm's Fury 3BRLegendary Creature — Dragon Flying Whenever a Dragon you control attacks, creatures you control get +1/+0 until end of turn. Dash {3}{B}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.) 4/5
Alaborn Veteran 2WCreature — Human Knight {T}: Target creature gets +2/+2 until end of turn. Activate only during your turn, before attackers are declared. 2/2
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