Card Codex

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17 May 2024: Card library updated.

Bloodshed Fever

R · Enchantment — Aura

Enchant creature Enchanted creature attacks each combat if able.

Similar cards

Color identity:
NameManaTypeText
Steel Seraph 6Artifact Creature — Angel Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.) Flying At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn. 5/4
Slow Motion 2UEnchantment — Aura Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player sacrifices that creature unless they pay {2}. When Slow Motion is put into a graveyard from the battlefield, return Slow Motion to its owner's hand.
Edifice of Authority 3Artifact {1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority.
Song of Blood 1RSorcery Mill four cards. Whenever a creature attacks this turn, it gets +1/+0 until end of turn for each creature card put into your graveyard this way.
Tallowisp 1WCreature — Spirit Whenever you cast a Spirit or Arcane spell, you may search your library for an Aura card with enchant creature, reveal it, put it into your hand, then shuffle. 1/3
Cloudchaser Eagle 3WCreature — Bird Flying When Cloudchaser Eagle enters the battlefield, destroy target enchantment. 2/2
Zeriam, Golden Wind 3WLegendary Creature — Griffin Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying. 3/4
Thrakkus the Butcher 3RGLegendary Creature — Dragon Peasant Trample Whenever Thrakkus the Butcher attacks, double the power of each Dragon you control until end of turn. 3/4
Excogitator Sphinx 2UUCreature — Sphinx Detective Flying Whenever one or more creatures you control deal combat damage to a player, investigate. {1}, Sacrifice a Clue: Seek an instant or sorcery card. 4/4
Doors of Durin 3RGLegendary Artifact Whenever you attack, scry 2, then you may reveal the top card of your library. If it's a creature card, put it onto the battlefield tapped and attacking. Until your next turn, it gains trample if you control a Dwarf and hexproof if you control an Elf.
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