M:tG card similarity search
B · Creature — Human Warrior
Bloodsoaked Champion can't block. Raid — {1}{B}: Return Bloodsoaked Champion from your graveyard to the battlefield. Activate only if you attacked this turn. 2/1
Name | Mana | Type | Text |
---|---|---|---|
Intercessor's Arrest | 2W | Enchantment — Aura | Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles. Its activated abilities can't be activated unless they're mana abilities. |
Realmbreaker's Grasp | 1W | Enchantment — Aura | Enchant artifact or creature Enchanted permanent can't attack or block, and its activated abilities can't be activated unless they're mana abilities. |
Brackish Trudge | 2B | Creature — Fungus Beast | Brackish Trudge enters the battlefield tapped. {1}{B}: Return Brackish Trudge from your graveyard to your hand. Activate only if you gained life this turn. 4/2 |
Zuo Ci, the Mocking Sage | 1GG | Legendary Creature — Human Advisor | Hexproof (This creature can't be the target of spells or abilities your opponents control.) Zuo Ci, the Mocking Sage can't be blocked by creatures with horsemanship. 1/2 |
Captured by Lagacs | 1GW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block. When Captured by Lagacs enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) |
Wall of Dust | 2R | Creature — Wall | Defender (This creature can't attack.) Whenever Wall of Dust blocks a creature, that creature can't attack during its controller's next turn. 1/4 |
Mardu Blazebringer | 2R | Creature — Ogre Warrior | When Mardu Blazebringer attacks or blocks, sacrifice it at end of combat. 4/4 |
Ground Rift | R | Sorcery | Target creature without flying can't block this turn. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.) |
Razorjaw Oni | 3B | Creature — Demon Spirit | Black creatures can't block. 4/5 |
Rhonas's Stalwart | 1G | Creature — Human Warrior | You may exert Rhonas's Stalwart as it attacks. When you do, it gets +1/+1 until end of turn and can't be blocked by creatures with power 2 or less this turn. (An exerted creature won't untap during your next untap step.) 2/2 |