M:tG card similarity search
· Land
{T}, Pay 1 life, Sacrifice Bloodstained Mire: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
| Name | Mana | Type | Text |
|---|---|---|---|
| Wild Magic Surge | RR | Instant | Destroy target permanent an opponent controls. Its controller reveals cards from the top of their library until they reveal a permanent card that shares a card type with that permanent. They put that card onto the battlefield and the rest on the bottom of their library in a random order. |
| Limestone Golem | 6 | Artifact Creature — Golem | {2}, Sacrifice Limestone Golem: Target player draws a card. 3/4 |
| Gurzigost | 3GG | Creature — Beast | At the beginning of your upkeep, sacrifice Gurzigost unless you put two cards from your graveyard on the bottom of your library. {G}{G}, Discard a card: You may have Gurzigost assign its combat damage this turn as though it weren't blocked. 6/8 |
| Liliana's Talent | BB | Enchantment — Aura | Enchant planeswalker Enchanted planeswalker has "[−8]: Put all creature cards from all graveyards onto the battlefield under your control." Whenever a creature deals damage to enchanted planeswalker, destroy that creature. |
| Norn's Disassembly | W | Enchantment | {1}{W}, Sacrifice a historic permanent: Seek a historic card. |
| Zimone, Quandrix Prodigy | GU | Legendary Creature — Human Wizard | {1}, {T}: You may put a land card from your hand onto the battlefield tapped. {4}, {T}: Draw a card. If you control eight or more lands, draw two cards instead. 1/2 |
| Sultai Flayer | 3G | Creature — Naga Shaman | Whenever a creature you control with toughness 4 or greater dies, you gain 4 life. 3/4 |
| Manabond | G | Enchantment | At the beginning of your end step, you may reveal your hand and put all land cards from it onto the battlefield. If you do, discard your hand. |
| Last Stand | WUBRG | Sorcery | Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards. |
| Invincible Hymn | 6WW | Sorcery | Count the number of cards in your library. Your life total becomes that number. |