M:tG card similarity search
· Creature — Vampire Knight
Bloodsworn Knight's power and toughness are each equal to the number of creature cards in your graveyard. {1}{B}, Discard a card: Bloodsworn Knight gains indestructible until end of turn. Tap it. (Damage and effects that say "destroy" don't destroy it.) */*
Name | Mana | Type | Text |
---|---|---|---|
Builder's Bane | XXR | Sorcery | Destroy X target artifacts. Builder's Bane deals damage to each player equal to the number of artifacts they controlled that were put into a graveyard this way. |
Chaotic Backlash | 4R | Instant | Chaotic Backlash deals damage to target player equal to twice the number of white and/or blue permanents they control. |
Merfolk Traders | 1U | Creature — Merfolk | When Merfolk Traders enters the battlefield, draw a card, then discard a card. 1/2 |
Vodalian Merchant | 1U | Creature — Merfolk | When Vodalian Merchant enters the battlefield, draw a card, then discard a card. 1/2 |
Nature's Resurgence | 2GG | Sorcery | Each player draws a card for each creature card in their graveyard. |
Dauthi Embrace | 2B | Enchantment | {B}{B}: Target creature gains shadow until end of turn. (It can block or be blocked by only creatures with shadow.) |
Puppet Raiser | 3B | Creature — Zombie Wizard | At the beginning of your end step, exile up to one target creature card from your graveyard. If you do, seek a creature card with mana value equal to the mana value of that card plus one. That card perpetually gains menace. 3/4 |
The Master, Mesmerist | 2UB | Legendary Creature — Time Lord Rogue | {T}: Target creature an opponent controls with power less than or equal to The Master's power gains skulk until end of turn. Goad it. (A creature with skulk can't be blocked by creatures with greater power.) Whenever a creature with skulk deals combat damage to one of your opponents, put a +1/+1 counter on The Master and draw a card. 3/3 |
Krovikan Sorcerer | 2U | Creature — Human Wizard | {T}, Discard a nonblack card: Draw a card. {T}, Discard a black card: Draw two cards, then discard one of them. 1/1 |
Tar Fiend | 5B | Creature — Elemental | Devour 2 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with twice that many +1/+1 counters on it.) When Tar Fiend enters the battlefield, target player discards a card for each creature it devoured. 4/4 |