Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodsworn Steward

2RR · Creature — Vampire Knight

Flying Commander creatures you control get +2/+2 and have haste. 4/4

Similar cards

Color identity:
NameManaTypeText
Phalanx Tactics 1WInstant Target creature you control gets +2/+1 until end of turn. Each other creature you control gets +1/+1 until end of turn.
Archangel of Strife 5WWCreature — Angel Flying As Archangel of Strife enters the battlefield, each player chooses war or peace. Creatures controlled by players who chose war get +3/+0. Creatures controlled by players who chose peace get +0/+3. 6/6
Take to the Streets 4GSorcery Creatures you control get +2/+2 until end of turn. Citizens you control get an additional +1/+1 and gain vigilance until end of turn.
Maze Rusher 5RCreature — Elemental Haste Multicolored creatures you control have haste. 6/3
Silver Seraph 5WWWCreature — Angel Flying Threshold — Other creatures you control get +2/+2 as long as seven or more cards are in your graveyard. 6/6
Immerwolf 1RGCreature — Wolf Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.) Each other creature you control that's a Wolf or a Werewolf gets +1/+1. Non-Human Werewolves you control can't transform. 2/2
Battle Frenzy 2RInstant Green creatures you control get +1/+1 until end of turn. Nongreen creatures you control get +1/+0 until end of turn.
Angelic Field Marshal 2WWCreature — Angel Flying Lieutenant — As long as you control your commander, Angelic Field Marshal gets +2/+2 and creatures you control have vigilance. 3/3
Guardians' Pledge 1WWInstant White creatures you control get +2/+2 until end of turn.
Tempered Steel 1WWEnchantment Artifact creatures you control get +2/+2.
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