Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodthorn Flail

B · Artifact — Equipment

Equipped creature gets +2/+1. Equip—Pay {3} or discard a card.

Similar cards

Color identity:
NameManaTypeText
The Long Reach of Night 3BEnchantment — Saga (As this Saga enters and after your draw step, add a lore counter.) I, II — Each opponent sacrifices a creature unless they discard a card. III — Exile this Saga, then return it to the battlefield transformed under your control.
Spider Umbra GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1 and has reach. (It can block creatures with flying.) Totem armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)
Salvage Drone UCreature — Eldrazi Drone Devoid (This card has no color.) Ingest (Whenever this creature deals combat damage to a player, that player exiles the top card of their library.) When Salvage Drone dies, you may draw a card. If you do, discard a card. 1/1
Markov Baron 2BCreature — Vampire Noble Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Lifelink Other Vampires you control get +1/+1. Madness {2}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) 2/2
Cunning Advisor 3BCreature — Human Advisor {T}: Target opponent discards a card. Activate only during your turn, before attackers are declared. 1/1
Mark of the Vampire 3BEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has lifelink.
Oppression 1BBEnchantment Whenever a player casts a spell, that player discards a card.
Briar Shield GEnchantment — Aura Enchant creature Enchanted creature gets +1/+1. Sacrifice Briar Shield: Enchanted creature gets +3/+3 until end of turn.
Practical Research 3URInstant Draw four cards. Then discard two cards unless you discard an instant or sorcery card.
Hate Weaver 1BCreature — Zombie Wizard {2}: Target blue or red creature gets +1/+0 until end of turn. 2/1
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