Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloodthorn Taunter

1R · Creature — Human Scout

Haste {T}: Target creature with power 5 or greater gains haste until end of turn. 1/1

Similar cards

Color identity:
NameManaTypeText
Furnace Strider 4RCreature — Phyrexian Beast Furnace Strider enters the battlefield with two oil counters on it. Remove an oil counter from Furnace Strider: Target creature you control gains haste until end of turn. 4/5
Eagle of Deliverance 4WWCreature — Bird Soldier Flying When Eagle of Deliverance enters the battlefield, put an indestructible counter on another target creature you control. Draw a card if that creature's power is 2 or less. 5/5
Witch-Maw Nephilim GWUBCreature — Nephilim Whenever you cast a spell, you may put two +1/+1 counters on Witch-Maw Nephilim. Whenever Witch-Maw Nephilim attacks, it gains trample until end of turn if its power is 10 or greater. 1/1
Tribute to the World Tree GGGEnchantment Whenever a creature enters the battlefield under your control, draw a card if its power is 3 or greater. Otherwise, put two +1/+1 counters on it.
Mage's Guile 1UInstant Target creature gains shroud until end of turn. (It can't be the target of spells or abilities.) Cycling {U} ({U}, Discard this card: Draw a card.)
Ravenous Slime 2GCreature — Ooze Ravenous Slime can't be blocked by creatures with power 2 or less. If a creature an opponent controls would die, instead exile it and put a number of +1/+1 counters equal to that creature's power on Ravenous Slime. 1/1
Dwarven Pony RCreature — Horse {1}{R}, {T}: Target Dwarf creature gains mountainwalk until end of turn. (It can't be blocked as long as defending player controls a Mountain.) 1/1
Domestication 2UUEnchantment — Aura Enchant creature You control enchanted creature. At the beginning of your end step, if enchanted creature's power is 4 or greater, sacrifice Domestication.
Harried Dronesmith 3RCreature — Human Artificer At the beginning of combat on your turn, create a 1/1 colorless Thopter artifact creature token with flying. It gains haste until end of turn. Sacrifice it at the beginning of your next end step. 2/3
Blazing Hope WInstant Exile target creature with power greater than or equal to your life total.
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