M:tG card similarity search
4B · Creature — Vampire Noble
Flying When Bloodtithe Collector enters the battlefield, if an opponent lost life this turn, each opponent discards a card. 3/4
Name | Mana | Type | Text |
---|---|---|---|
Archon of Emeria | 2W | Creature — Archon | Flying Each player can't cast more than one spell each turn. Nonbasic lands your opponents control enter the battlefield tapped. 2/3 |
Frightful Delusion | 2U | Instant | Counter target spell unless its controller pays {1}. That player discards a card. |
Willow-Wind | 4U | Creature — Elemental | Flying When Willow-Wind enters the battlefield, scry 2. 3/4 |
Netherborn Phalanx | 5B | Creature — Horror | When Netherborn Phalanx enters the battlefield, each opponent loses 1 life for each creature they control. Transmute {1}{B}{B} ({1}{B}{B}, Discard this card: Search your library for a card with the same mana value as this card, reveal it, put it into your hand, then shuffle. Transmute only as a sorcery.) 2/4 |
Soulgorger Orgg | 3RR | Creature — Nightmare Orgg | Trample When Soulgorger Orgg enters the battlefield, you lose all but 1 life. When Soulgorger Orgg leaves the battlefield, you gain life equal to the life you lost when it entered the battlefield. 6/6 |
Gray Merchant of Asphodel | 3BB | Creature — Zombie | When Gray Merchant of Asphodel enters the battlefield, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.) 2/4 |
Sink into Takenuma | 3B | Sorcery — Arcane | Sweep — Return any number of Swamps you control to their owner's hand. Target player discards a card for each Swamp returned this way. |
Fast | 2R | Instant | Discard a card, then draw two cards. |
Skyscanner | 3 | Artifact Creature — Thopter | Flying When Skyscanner enters the battlefield, draw a card. 1/1 |
Lulu, Vengeful Hollyphant | 2WB | Legendary Creature — Elephant Angel | Flying Whenever you attack with one or more other creatures with flying, each opponent loses that much life and you gain that much life. 2/4 |