M:tG card similarity search
BR · Creature — Vampire
When Bloodtithe Harvester enters the battlefield, create a Blood token. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this artifact: Draw a card.") {T}, Sacrifice Bloodtithe Harvester: Target creature gets -X/-X until end of turn, where X is twice the number of Blood tokens you control. Activate only as a sorcery. 3/2
Name | Mana | Type | Text |
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Thousand-Year Elixir | 3 | Artifact | You may activate abilities of creatures you control as though those creatures had haste. {1}, {T}: Untap target creature. |
Thallid Germinator | 2G | Creature — Fungus | At the beginning of your upkeep, put a spore counter on Thallid Germinator. Remove three spore counters from Thallid Germinator: Create a 1/1 green Saproling creature token. Sacrifice a Saproling: Target creature gets +1/+1 until end of turn. 2/2 |
Balduvian Horde | 2RR | Creature — Human Barbarian | When Balduvian Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5 |
Pillaging Horde | 2RR | Creature — Human Barbarian | When Pillaging Horde enters the battlefield, sacrifice it unless you discard a card at random. 5/5 |
Ogre Gatecrasher | 3R | Creature — Ogre Rogue | When Ogre Gatecrasher enters the battlefield, destroy target creature with defender. 3/3 |
Orochi Hatchery | XX | Artifact | Orochi Hatchery enters the battlefield with X charge counters on it. {5}, {T}: Create a 1/1 green Snake creature token for each charge counter on Orochi Hatchery. |
Malcator, Purity Overseer | 1WU | Legendary Creature — Phyrexian Elephant Wizard | When Malcator, Purity Overseer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token. At the beginning of your end step, if three or more artifacts entered the battlefield under your control this turn, create a 3/3 colorless Phyrexian Golem artifact creature token. 1/1 |
Shambling Shell | 1BG | Creature — Plant Zombie | Sacrifice Shambling Shell: Put a +1/+1 counter on target creature. Dredge 3 (If you would draw a card, you may mill three cards instead. If you do, return this card from your graveyard to your hand.) 3/1 |
Prison Term | 1WW | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. Whenever a creature enters the battlefield under an opponent's control, you may attach Prison Term to that creature. |
Edifice of Authority | 3 | Artifact | {1}, {T}: Target creature can't attack this turn. Put a brick counter on Edifice of Authority. {1}, {T}: Until your next turn, target creature can't attack or block and its activated abilities can't be activated. Activate only if there are three or more brick counters on Edifice of Authority. |