Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloom Tender

1G · Creature — Elf Druid

{T}: For each color among permanents you control, add one mana of that color. 1/1

Similar cards

Color identity:
NameManaTypeText
Equipoise 2WEnchantment At the beginning of your upkeep, for each land target player controls in excess of the number you control, choose a land that player controls, then the chosen permanents phase out. Repeat this process for artifacts and creatures. (While they're phased out, they're treated as though they don't exist. They phase in before that player untaps during their next untap step.)
Dragon Hunter WCreature — Human Warrior Protection from Dragons Dragon Hunter can block Dragons as though it had reach. 2/1
Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Gisela, Blade of Goldnight 4RWWLegendary Creature — Angel Flying, first strike If a source would deal damage to an opponent or a permanent an opponent controls, that source deals double that damage to that player or permanent instead. If a source would deal damage to you or a permanent you control, prevent half that damage, rounded up. 5/5
Temporal Adept 1UUCreature — Human Wizard {U}{U}{U}, {T}: Return target permanent to its owner's hand. 1/1
Seismic Spike 2RRSorcery Destroy target land. Add {R}{R}.
Temporal Distortion 3UUEnchantment Whenever a creature or land becomes tapped, put an hourglass counter on it. Each permanent with an hourglass counter on it doesn't untap during its controller's untap step. At the beginning of each player's upkeep, remove all hourglass counters from permanents that player controls.
Teferi's Response 1UInstant Counter target spell or ability an opponent controls that targets a land you control. If a permanent's ability is countered this way, destroy that permanent. Draw two cards.
Pristine Talisman 3Artifact {T}: Add {C}. You gain 1 life.
Tomb of the Spirit Dragon Land {T}: Add {C}. {2}, {T}: You gain 1 life for each colorless creature you control.
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