Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Bloom Tender

1G · Creature — Elf Druid

{T}: For each color among permanents you control, add one mana of that color. 1/1

Similar cards

Color identity:
NameManaTypeText
Haunted Ridge Land Haunted Ridge enters the battlefield tapped unless you control two or more other lands. {T}: Add {B} or {R}.
Overgrown Farmland Land Overgrown Farmland enters the battlefield tapped unless you control two or more other lands. {T}: Add {G} or {W}.
Rockfall Vale Land Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.
Shattered Sanctum Land Shattered Sanctum enters the battlefield tapped unless you control two or more other lands. {T}: Add {W} or {B}.
Shipwreck Marsh Land Shipwreck Marsh enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {B}.
Stormcarved Coast Land Stormcarved Coast enters the battlefield tapped unless you control two or more other lands. {T}: Add {U} or {R}.
Sundown Pass Land Sundown Pass enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {W}.
Mesmeric Sliver 3UCreature — Sliver All Slivers have "When this permanent enters the battlefield, you may fateseal 1." (To fateseal 1, its controller looks at the top card of an opponent's library, then they may put that card on the bottom of that library.) 2/2
Paradoxical Outcome 3UInstant Return any number of target nonland, nontoken permanents you control to their owners' hands. Draw a card for each card returned to your hand this way.
Ancient Tomb Land {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you.
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