M:tG card similarity search
· Land
Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.
Name | Mana | Type | Text |
---|---|---|---|
Fathom Seer | 1U | Creature — Illusion | Morph—Return two Islands you control to their owner's hand. (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Fathom Seer is turned face up, draw two cards. 1/3 |
Evil Presence | B | Enchantment — Aura | Enchant land Enchanted land is a Swamp. |
Court Street Denizen | 2W | Creature — Human Soldier | Whenever another white creature enters the battlefield under your control, tap target creature an opponent controls. 2/2 |
Storm Cauldron | 5 | Artifact | Each player may play an additional land during each of their turns. Whenever a land is tapped for mana, return it to its owner's hand. |
Jaraku the Interloper | Legendary Creature — Spirit | Remove a ki counter from Jaraku the Interloper: Counter target spell unless its controller pays {2}. 3/4 | |
Elvish Spirit Guide | 2G | Creature — Elf Spirit | Exile Elvish Spirit Guide from your hand: Add {G}. 2/2 |
Cephalid Broker | 3U | Creature — Cephalid | {T}: Target player draws two cards, then discards two cards. 2/2 |
Bone Dragon | 3BB | Creature — Dragon Skeleton | Flying {3}{B}{B}, Exile seven other cards from your graveyard: Return Bone Dragon from your graveyard to the battlefield tapped. 5/4 |
Dingus Egg | 4 | Artifact | Whenever a land is put into a graveyard from the battlefield, Dingus Egg deals 2 damage to that land's controller. |
Inner Fire | 3R | Sorcery | Add {R} for each card in your hand. |