Card Codex

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17 May 2024: Card library updated.

Blooming Marsh

· Land

Blooming Marsh enters the battlefield tapped unless you control two or fewer other lands. {T}: Add {B} or {G}.

Similar cards

Color identity:
NameManaTypeText
Sunpetal Grove Land Sunpetal Grove enters the battlefield tapped unless you control a Forest or a Plains. {T}: Add {G} or {W}.
Glacial Fortress Land Glacial Fortress enters the battlefield tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.
Sulfur Falls Land Sulfur Falls enters the battlefield tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.
Drowned Catacomb Land Drowned Catacomb enters the battlefield tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.
Wintermoon Mesa Land Wintermoon Mesa enters the battlefield tapped. {T}: Add {C}. {2}, {T}, Sacrifice Wintermoon Mesa: Tap two target lands.
Castle Vantress Land Castle Vantress enters the battlefield tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.
Silt Crawler 2GCreature — Beast When Silt Crawler enters the battlefield, tap all lands you control. 3/3
Darkmoss Bridge Artifact Land Darkmoss Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {G}.
Drossforge Bridge Artifact Land Drossforge Bridge enters the battlefield tapped. Indestructible {T}: Add {B} or {R}.
Goldmire Bridge Artifact Land Goldmire Bridge enters the battlefield tapped. Indestructible {T}: Add {W} or {B}.
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