Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blossom-Clad Werewolf

· Creature — Werewolf

{T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4

Similar cards

Color identity:
NameManaTypeText
Sunscour 5WWSorcery You may exile two white cards from your hand rather than pay this spell's mana cost. Destroy all creatures.
Dungeon Map 3Artifact {T}: Add {C}. {3}, {T}: Venture into the dungeon. Activate only as a sorcery. (Enter the first room or advance to the next room.)
Highway Robbery 1RSorcery You may discard a card or sacrifice a land. If you do, draw two cards. Plot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
Spectra Ward 3WWEnchantment — Aura Enchant creature Enchanted creature gets +2/+2 and has protection from all colors. This effect doesn't remove Auras. (It can't be blocked, targeted, or dealt damage by anything that's white, blue, black, red, or green.)
Protective Sphere 2WEnchantment {1}, Pay 1 life: Prevent all damage that would be dealt to you this turn by a source of your choice that shares a color with the mana spent on this activation cost. (Colorless mana prevents no damage.)
Diamond City Land Diamond City enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from Diamond City onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
Tangleroot 3Artifact Whenever a player casts a creature spell, that player adds {G}.
Threefold Signal 3Artifact When Threefold Signal enters the battlefield, scry 3. Each spell you cast that's exactly three colors has replicate {3}. (When you cast it, copy it for each time you paid its replicate cost. You may choose new targets for the copies. A copy of a permanent spell becomes a token.)
Oaken Boon 3GSorcery — Adventure Put two +1/+1 counters on target creature. (Then exile this card. You may cast the creature later from exile.)
Merfolk Mesmerist 1UCreature — Merfolk Wizard {U}, {T}: Target player mills two cards. 1/2
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