M:tG card similarity search
· Creature — Werewolf
{T}: Add two mana of any one color. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) 3/4
| Name | Mana | Type | Text |
|---|---|---|---|
| Mark of Sakiko | 1G | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, add that much {G}. Until end of turn, you don't lose this mana as steps and phases end." |
| Booster Tutor | B | Instant | Open a sealed Magic booster pack, reveal the cards, and put one of them into your hand. (Remove that card from your deck before beginning a new game.) |
| Apex Altisaur | 7GG | Creature — Dinosaur | When Apex Altisaur enters the battlefield, it fights up to one target creature you don't control. Enrage — Whenever Apex Altisaur is dealt damage, it fights up to one target creature you don't control. 10/10 |
| Crow of Dark Tidings | 2B | Creature — Zombie Bird | Flying When Crow of Dark Tidings enters the battlefield or dies, mill two cards. (Put the top two cards of your library into your graveyard.) 2/1 |
| Ancient Tomb | Land | {T}: Add {C}{C}. Ancient Tomb deals 2 damage to you. | |
| Strike the Weak Spot | Sorcery | Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one. | |
| Hammerheim | Legendary Land | {T}: Add {R}. {T}: Target creature loses all landwalk abilities until end of turn. | |
| Enhanced Surveillance | 1U | Enchantment | You may look at an additional two cards each time you surveil. Exile Enhanced Surveillance: Shuffle your graveyard into your library. |
| Arms Depot | Artifact — Contraption | Whenever you crank Arms Depot, put two +1/+1 counters on target creature. | |
| B.F.M. (Big Furry Monster) | BBBBBBBBBBBBBBB | Scariest Creature You'll Ever See | B.F.M. onto the battlefield. If one B.F.M. card more creatures. 99/99 |