M:tG card similarity search
G · Instant
Target creature you control gets +2/+2 and gains hexproof until end of turn.
Name | Mana | Type | Text |
---|---|---|---|
Trained Condor | 2U | Creature — Bird | Flying Whenever Trained Condor attacks, another target creature you control gains flying until end of turn. 2/1 |
Twisted Fealty | 2R | Sorcery | Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Create a Wicked Role token attached to up to one target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.) |
Turbo-Thwacking Auto-Hammer | Artifact — Contraption | Whenever you crank Turbo-Thwacking Auto-Hammer, target creature gains double strike until end of turn. | |
Essence Infusion | 1B | Sorcery | Put two +1/+1 counters on target creature. It gains lifelink until end of turn. |
Harmattan Efreet | 2UU | Creature — Efreet | Flying {1}{U}{U}: Target creature gains flying until end of turn. 2/2 |
Lightning Dragon | 2RR | Creature — Dragon | Flying Echo {2}{R}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) {R}: Lightning Dragon gets +1/+0 until end of turn. 4/4 |
Blade-Tribe Berserkers | 3R | Creature — Human Berserker | Metalcraft — When Blade-Tribe Berserkers enters the battlefield, if you control three or more artifacts, Blade-Tribe Berserkers gets +3/+3 and gains haste until end of turn. 3/3 |
Archangel Avacyn | 3WW | Legendary Creature — Angel | Flash Flying, vigilance When Archangel Avacyn enters the battlefield, creatures you control gain indestructible until end of turn. When a non-Angel creature you control dies, transform Archangel Avacyn at the beginning of the next upkeep. 4/4 |
Swarm of Locus | 1B | Creature — Insect Locus | Flying Whenever Swarm of Locus attacks, it gets +1/+0 until end of turn for each Locus you control. 1/1 |
Brazen Wolves | 2R | Creature — Wolf | Whenever Brazen Wolves attacks, it gets +2/+0 until end of turn. 2/3 |