Card Codex

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17 May 2024: Card library updated.

Blossoming Defense

G · Instant

Target creature you control gets +2/+2 and gains hexproof until end of turn.

Similar cards

Color identity:
NameManaTypeText
Bull's Strength 1GInstant Target creature gets +2/+2 and gains trample until end of turn. Untap it.
Revenge of the Hunted 4GGSorcery Until end of turn, target creature gets +6/+6 and gains trample, and all creatures able to block it this turn do so. Miracle {G} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
Favorable Winds 1UEnchantment Creatures you control with flying get +1/+1.
Arm the Cathars 1WWSorcery Until end of turn, target creature gets +3/+3, up to one other target creature gets +2/+2, and up to one other target creature gets +1/+1. Those creatures gain vigilance until end of turn.
Nylea, God of the Hunt 3GLegendary Enchantment Creature — God Indestructible As long as your devotion to green is less than five, Nylea isn't a creature. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Other creatures you control have trample. {3}{G}: Target creature gets +2/+2 until end of turn. 6/6
Nantuko Disciple 3GCreature — Insect Druid {G}, {T}: Target creature gets +2/+2 until end of turn. 2/2
Thriss, Nantuko Primus 5GGLegendary Creature — Insect Druid {G}, {T}: Target creature gets +5/+5 until end of turn. 5/5
Start Your Engines 3RSorcery Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.
Gruul War Chant 2RGEnchantment Attacking creatures you control get +1/+0 and have menace.
Revelation of Power 1WInstant Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
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