Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blot Out

2B · Instant

Target opponent exiles a creature or planeswalker they control with the greatest mana value among creatures and planeswalkers they control.

Similar cards

Color identity:
NameManaTypeText
Rahilda, Feral Outlaw Legendary Creature — Werewolf Double strike When Rahilda, Feral Outlaw deals combat damage to a player, exile a nonland card from their library at random. During any turn you attacked with a Wolf or Werewolf, you may cast that card and you may spend mana as though it were mana of any color to cast that spell. Nightbound 2/2
Godsend 1WWLegendary Artifact — Equipment Equipped creature gets +3/+3. Whenever equipped creature blocks or becomes blocked by one or more creatures, you may exile one of those creatures. Your opponents can't cast spells with the same name as a card exiled with Godsend. Equip {3}
Swords to Plowshares WInstant Exile target creature. Its controller gains life equal to its power.
Mana Web 3Artifact Whenever a land an opponent controls is tapped for mana, tap all lands that player controls that could produce any type of mana that land could produce.
Hunter Sliver 1RCreature — Sliver All Sliver creatures have provoke. (Whenever a Sliver attacks, its controller may have target creature defending player controls untap and block it if able.) 1/1
Necromancer's Covenant 3WBBEnchantment When Necromancer's Covenant enters the battlefield, exile all creature cards from target player's graveyard, then create a 2/2 black Zombie creature token for each card exiled this way. Zombies you control have lifelink.
Brain Maggot 1BEnchantment Creature — Insect When Brain Maggot enters the battlefield, target opponent reveals their hand and you choose a nonland card from it. Exile that card until Brain Maggot leaves the battlefield. 1/1
Walk the Aeons 4UUSorcery Buyback—Sacrifice three Islands. (You may sacrifice three Islands in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Target player takes an extra turn after this one.
Exert Influence 4USorcery Converge — Gain control of target creature if its power is less than or equal to the number of colors of mana spent to cast this spell.
Farsight Adept 2WCreature — Kor Wizard When Farsight Adept enters the battlefield, you and target opponent each draw a card. 3/3
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