M:tG card similarity search
XWB · Sorcery
Create X tapped 2/1 white and black Inkling creature tokens with flying. If X is 6 or more, destroy all noncreature, nonland permanents.
Name | Mana | Type | Text |
---|---|---|---|
Rith, Liberated Primeval | 2RGW | Legendary Creature — Dragon | Flying, ward {2} Other Dragons you control have ward {2}. At the beginning of your end step, if a creature or planeswalker an opponent controlled was dealt excess damage this turn, create a 4/4 red Dragon creature token with flying. 5/5 |
Warbreak Trumpeter | R | Creature — Goblin | Morph {X}{X}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When Warbreak Trumpeter is turned face up, create X 1/1 red Goblin creature tokens. 1/1 |
Precinct Captain | WW | Creature — Human Soldier | First strike Whenever Precinct Captain deals combat damage to a player, create a 1/1 white Soldier creature token. 2/2 |
Numbing Jellyfish | 3U | Host Creature — Jellyfish | When this creature enters the battlefield, roll a six-sided die. Target player mills X cards, where X is the result. 2/3 |
Ojutai Monument | 3 | Artifact | {T}: Add {W} or {U}. {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn. |
Cosima, God of the Voyage | 2U | Legendary Creature — God | At the beginning of your upkeep, you may exile Cosima. If you do, it gains "Whenever a land enters the battlefield under your control, if Cosima is exiled, you may put a voyage counter on it. If you don't, return Cosima to the battlefield with X +1/+1 counters on it and draw X cards, where X is the number of voyage counters on it." 2/4 |
Vanish into Eternity | 2W | Instant | This spell costs {3} more to cast if it targets a creature. Exile target nonland permanent. |
Stiltstrider | 3GG | Creature — Rhino Performer | Reach When Stiltstrider enters the battlefield, you get {TK}{TK}, then you may put a sticker on a nonland permanent you own. 5/4 |
Voice of Reason | 3W | Creature — Angel | Flying, protection from blue 2/2 |
Form a Posse | XRW | Sorcery | Create X 1/1 red Mercenary creature tokens with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." |