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17 May 2024: Card library updated.

Blow Your House Down

2R · Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Similar cards

Color identity:
NameManaTypeText
Puncturing Light 1WInstant Destroy target attacking or blocking creature with power 3 or less.
Searing Light WInstant Destroy target attacking or blocking creature with power 2 or less.
Sure-Footed Infiltrator 3UCreature — Merfolk Rogue Tap another untapped Rogue you control: Sure-Footed Infiltrator can't be blocked this turn. Whenever Sure-Footed Infiltrator deals combat damage to a player, draw a card. 2/3
Rend Flesh 2BInstant — Arcane Destroy target non-Spirit creature.
Rimehorn Aurochs 4GSnow Creature — Aurochs Trample Whenever Rimehorn Aurochs attacks, it gets +1/+0 until end of turn for each other attacking Aurochs. {2}{S}: Target creature blocks target creature this turn if able. ({S} can be paid with one mana from a snow source.) 3/3
Gang of Elk 5GCreature — Elk Beast Whenever Gang of Elk becomes blocked, it gets +2/+2 until end of turn for each creature blocking it. 5/4
Berserker's Frenzy 2RInstant Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block.
Black Scarab WEnchantment — Aura Enchant creature Enchanted creature can't be blocked by black creatures. Enchanted creature gets +2/+2 as long as an opponent controls a black permanent.
Victim of Night BBInstant Destroy target non-Vampire, non-Werewolf, non-Zombie creature.
Toxin Sliver 3BCreature — Sliver Whenever a Sliver deals combat damage to a creature, destroy that creature. It can't be regenerated. 3/3
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