Card Codex

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17 May 2024: Card library updated.

Blow Your House Down

2R · Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Similar cards

Color identity:
NameManaTypeText
Toxic Stench 1BInstant Target nonblack creature gets -1/-1 until end of turn. Threshold — If seven or more cards are in your graveyard, instead destroy that creature. It can't be regenerated.
Long Goodbye 1BInstant This spell can't be countered. (This includes by the ward ability.) Destroy target creature or planeswalker with mana value 3 or less.
Ironclaw Buzzardiers 2RCreature — Orc Scout Ironclaw Buzzardiers can't block creatures with power 2 or greater. {R}: Ironclaw Buzzardiers gains flying until end of turn. 2/2
Decimate 2RGSorcery Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
Dirty Wererat 3BCreature — Human Rat Minion {B}, Discard a card: Regenerate Dirty Wererat. Threshold — As long as seven or more cards are in your graveyard, Dirty Wererat gets +2/+2 and can't block. 2/3
Recumbent Bliss 2WEnchantment — Aura Enchant creature Enchanted creature can't attack or block. At the beginning of your upkeep, you may gain 1 life.
Necromancer's Assistant 2BCreature — Zombie When Necromancer's Assistant enters the battlefield, mill three cards. 3/1
Cloud Sprite UCreature — Faerie Flying (This creature can't be blocked except by creatures with flying or reach.) Cloud Sprite can block only creatures with flying. 1/1
Skywinder Drake 2UCreature — Drake Flying Skywinder Drake can block only creatures with flying. 3/1
Ice Cage 1UEnchantment — Aura Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. When enchanted creature becomes the target of a spell or ability, destroy Ice Cage.
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