M:tG card similarity search
2R · Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
Name | Mana | Type | Text |
---|---|---|---|
War Cadence | 2R | Enchantment | {X}{R}: This turn, creatures can't block unless their controller pays {X} for each blocking creature they control. |
Neurok Invisimancer | 1UU | Creature — Human Wizard | Neurok Invisimancer can't be blocked. When Neurok Invisimancer enters the battlefield, target creature can't be blocked this turn. 2/1 |
Vampire Interloper | 1B | Creature — Vampire Scout | Flying Vampire Interloper can't block. 2/1 |
Blockade Runner | 3U | Creature — Merfolk | {U}: Blockade Runner can't be blocked this turn. 2/2 |
Nightshade Stinger | B | Creature — Faerie Rogue | Flying Nightshade Stinger can't block. 1/1 |
Cephalid Pathmage | 2U | Creature — Cephalid Wizard | Cephalid Pathmage can't be blocked. {T}, Sacrifice Cephalid Pathmage: Target creature can't be blocked this turn. 1/2 |
Mardu Roughrider | 2RWB | Creature — Orc Warrior | Whenever Mardu Roughrider attacks, target creature can't block this turn. 5/4 |
Firefist Striker | 1R | Creature — Human Soldier | Battalion — Whenever Firefist Striker and at least two other creatures attack, target creature can't block this turn. 2/1 |
Knight of Dusk | 1BB | Creature — Human Knight | {B}{B}: Destroy target creature blocking Knight of Dusk. 2/2 |
Time to Reflect | W | Instant | Exile target creature that blocked or was blocked by a Zombie this turn. |