Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blow Your House Down

2R · Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Similar cards

Color identity:
NameManaTypeText
Rubble Reading 3RSorcery Destroy target land. Scry 2.
Steam Catapult 3WWCreature — Human Soldier {T}: Destroy target tapped creature. Activate only during your turn, before attackers are declared. 2/3
Temur Charm GURInstant Choose one — • Target creature you control gets +1/+1 until end of turn. It fights target creature you don't control. • Counter target spell unless its controller pays {3}. • Creatures with power 3 or less can't block this turn.
Melira's Keepers 4GCreature — Human Warrior Melira's Keepers can't have counters put on it. 4/4
Eidolon of Rhetoric 2WEnchantment Creature — Spirit Each player can't cast more than one spell each turn. 1/4
Venomous Vines 2GGSorcery Destroy target enchanted permanent.
You've Been Caught Stealing 1RSorcery Choose one — • Threaten the Merchant — Each creature blocks this turn if able. • Bribe the Guards — You create a Treasure token for each opponent who was dealt damage this turn. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
Guile 3UUUCreature — Elemental Incarnation Guile can't be blocked except by three or more creatures. If a spell or ability you control would counter a spell, instead exile that spell and you may play that card without paying its mana cost. When Guile is put into a graveyard from anywhere, shuffle it into its owner's library. 6/6
Asphyxiate 1BBSorcery Destroy target untapped creature.
Wall of Shadows 1BBCreature — Wall Defender (This creature can't attack.) Prevent all damage that would be dealt to Wall of Shadows by creatures it's blocking. Wall of Shadows can't be the target of spells that can target only Walls or of abilities that can target only Walls. 0/1
Page 176