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17 May 2024: Card library updated.

Blow Your House Down

2R · Sorcery

Up to three target creatures can't block this turn. Destroy any of them that are Walls.

Similar cards

Color identity:
NameManaTypeText
Sentinel 4Artifact Creature — Shapeshifter {0}: Change Sentinel's base toughness to 1 plus the power of target creature blocking or blocked by Sentinel. (This effect lasts indefinitely.) 1/1
Olog-hai Crusher 3RCreature — Troll Soldier Trample Olog-hai Crusher can't block unless you control a Goblin or Orc. 4/4
Bouncing Beebles 2UCreature — Beeble Bouncing Beebles can't be blocked as long as defending player controls an artifact. 2/2
Fissure 3RRInstant Destroy target creature or land. It can't be regenerated.
Scrapdiver Serpent 5UUCreature — Serpent Scrapdiver Serpent can't be blocked as long as defending player controls an artifact. 5/5
Glyph of Doom BInstant Choose target Wall creature. At this turn's next end of combat, destroy all creatures that were blocked by that creature this turn.
Covert Operative 4UCreature — Human Wizard Covert Operative can't be blocked. 3/2
Wall of Caltrops 1WCreature — Wall Defender (This creature can't attack.) Whenever Wall of Caltrops blocks a creature, if at least one other Wall creature is blocking that creature and no non-Wall creatures are blocking that creature, Wall of Caltrops gains banding until end of turn. (If any creatures with banding you control are blocking a creature, you divide that creature's combat damage, not its controller, among any of the creatures it's being blocked by.) 2/1
Infiltrator's Magemark 2UEnchantment — Aura Enchant creature Creatures you control that are enchanted get +1/+1 and can't be blocked except by creatures with defender.
Whipgrass Entangler 2WCreature — Human Cleric {1}{W}: Until end of turn, target creature gains "This creature can't attack or block unless its controller pays {1} for each Cleric on the battlefield." 1/3
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