M:tG card similarity search
2R · Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Aberrant | X1G | Creature — Tyranid Mutant | Ravenous (This creature enters the battlefield with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Trample Heavy Power Hammer — Whenever Aberrant deals combat damage to a player, destroy target artifact or enchantment that player controls. 0/0 |
| Kogla and Yidaro | 2RRGG | Legendary Creature — Ape Dinosaur Turtle | When Kogla and Yidaro enters the battlefield, choose one — • It gains trample and haste until end of turn. • It fights target creature you don't control. {2}{R}{G}, Discard Kogla and Yidaro: Destroy up to one target artifact or enchantment. Shuffle Kogla and Yidaro into your library from your graveyard, then draw a card. 7/7 |
| Vengeful Rebel | 2B | Creature — Aetherborn Warrior | Revolt — When Vengeful Rebel enters the battlefield, if a permanent you controlled left the battlefield this turn, target creature an opponent controls gets -3/-3 until end of turn. 3/2 |
| Touch of the Horned God | Sorcery | Whenever a Minotaur attacks this turn, it gains deathtouch until end of turn. | |
| Essence Capture | UU | Instant | Counter target creature spell. Put a +1/+1 counter on up to one target creature you control. |
| Tenth District Guard | 1W | Creature — Human Soldier | When Tenth District Guard enters the battlefield, target creature gets +0/+1 until end of turn. 2/2 |
| Seedcradle Witch | G/W | Creature — Elf Shaman | {2}{G}{W}: Target creature gets +3/+3 until end of turn. Untap that creature. 1/1 |
| Chandra, Heart of Fire | 3RR | Legendary Planeswalker — Chandra | [+1]: Discard your hand, then exile the top three cards of your library. Until end of turn, you may play cards exiled this way. [+1]: Chandra, Heart of Fire deals 2 damage to any target. [−9]: Search your graveyard and library for any number of red instant and/or sorcery cards, exile them, then shuffle. You may cast them this turn. Add six {R}. Loyalty 5 |
| Together Forever | WW | Enchantment | When Together Forever enters the battlefield, support 2. (Put a +1/+1 counter on each of up to two target creatures.) {1}: Choose target creature with a counter on it. When that creature dies this turn, return that card to its owner's hand. |
| Primordial Plasm | Creature — Ooze | At the beginning of combat on your turn, another target creature gets +2/+2 and loses all abilities until end of turn. 4/4 |