M:tG card similarity search
2R · Sorcery
Up to three target creatures can't block this turn. Destroy any of them that are Walls.
| Name | Mana | Type | Text |
|---|---|---|---|
| Predation Steward | 1G | Creature — Phyrexian Elf Warrior | Predation Steward enters the battlefield with two oil counters on it. {2}{G}, {T}, Remove an oil counter from Predation Steward: Target creature gets +2/+2 until end of turn. Activate only as a sorcery. 2/2 |
| Hot Pursuit | 1R | Enchantment | When Hot Pursuit enters the battlefield, suspect target creature an opponent controls. As long as Hot Pursuit remains on the battlefield, that creature is also goaded. At the beginning of combat on your turn, if two or more players have lost the game, gain control of all goaded and/or suspected creatures until end of turn. Untap them. They gain haste until end of turn. |
| Chance for Glory | 1RW | Instant | Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game. |
| Ruinous Ultimatum | RRWWWBB | Sorcery | Destroy all nonland permanents your opponents control. |
| Pillar of Light | 2W | Instant | Exile target creature with toughness 4 or greater. |
| Cruel Grimnarch | 5B | Creature — Phyrexian Cleric | Deathtouch When Cruel Grimnarch enters the battlefield, each opponent discards a card. For each opponent who can't, you gain 4 life. 5/5 |
| Geralf, the Fleshwright | 2U | Legendary Creature — Human Warlock | Whenever you cast a spell during your turn other than your first spell that turn, create a 2/2 blue and black Zombie Rogue creature token. Whenever a Zombie enters the battlefield under your control, put a +1/+1 counter on it for each other Zombie that entered the battlefield under your control this turn. 2/3 |
| Anchor to the Aether | 2U | Sorcery | Put target creature on top of its owner's library. Scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.) |
| Hope and Glory | 1W | Instant | Untap two target creatures. Each of them gets +1/+1 until end of turn. |
| Join Forces | 2W | Instant | Untap up to two target creatures. They each get +2/+2 until end of turn. |