M:tG card similarity search
W · Enchantment — Aura
Enchant creature Enchanted creature can't be blocked by blue creatures. Enchanted creature gets +2/+2 as long as an opponent controls a blue permanent.
Name | Mana | Type | Text |
---|---|---|---|
Bloodmist Infiltrator | 2B | Creature — Vampire | Whenever Bloodmist Infiltrator attacks, you may sacrifice another creature. If you do, Bloodmist Infiltrator can't be blocked this turn. 3/1 |
Lance | W | Enchantment — Aura | Enchant creature Enchanted creature has first strike. |
Reflexes | R | Enchantment — Aura | Enchant creature (Target a creature as you cast this. This card enters the battlefield attached to that creature.) Enchanted creature has first strike. (It deals combat damage before creatures without first strike.) |
Ghostly Touch | 1U | Enchantment — Aura | Enchant creature Enchanted creature has "Whenever this creature attacks, you may tap or untap target permanent." |
Necromancer's Magemark | 2B | Enchantment — Aura | Enchant creature Creatures you control that are enchanted get +1/+1. If a creature you control that's enchanted would die, return it to its owner's hand instead. |
Wipe Clean | 1W | Instant | Exile target enchantment. Cycling {3} ({3}, Discard this card: Draw a card.) |
Suleiman's Legacy | RW | Enchantment | When Suleiman's Legacy enters the battlefield, destroy all Djinns and Efreets. They can't be regenerated. Whenever a Djinn or Efreet enters the battlefield, destroy it. It can't be regenerated. |
Syr Armont, the Redeemer | 3GW | Legendary Creature — Human Knight | When Syr Armont, the Redeemer enters the battlefield, create a Monster Role token attached to another target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.) Enchanted creatures you control get +1/+1. 4/4 |
Jaheira, Insightful Harper | 1GU | Legendary Creature — Human Elf Druid | Hexproof from artifacts and enchantments When this creature specializes, destroy up to one target artifact or enchantment. Scry 2. 3/4 |
Metamorphic Alteration | 1U | Enchantment — Aura | Enchant creature As Metamorphic Alteration enters the battlefield, choose a creature. Enchanted creature is a copy of the chosen creature. |