M:tG card similarity search
XUUU · Instant
Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.
| Name | Mana | Type | Text |
|---|---|---|---|
| Struggle for Project Purity | 3U | Enchantment | As Struggle for Project Purity enters the battlefield, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters. |
| Blitz Hellion | 3RG | Creature — Hellion | Trample, haste At the beginning of the end step, Blitz Hellion's owner shuffles it into their library. 7/7 |
| Rise of the Varmints | 3G | Sorcery | Create X 2/1 green Varmint creature tokens, where X is the number of creature cards in your graveyard. Plot {2}{G} (You may pay {2}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.) |
| Tidings | 3UU | Sorcery | Draw four cards. |
| Tower of Fortunes | 4 | Artifact | {8}, {T}: Draw four cards. |
| Astarion's Thirst | 3B | Instant | Exile target creature. Put X +1/+1 counters on a commander creature you control, where X is the power of the creature exiled this way. |
| Suffer the Past | XB | Instant | Exile X target cards from target player's graveyard. For each card exiled this way, that player loses 1 life and you gain 1 life. |
| Upheaval | 4UU | Sorcery | Return all permanents to their owners' hands. |
| Covenant of Minds | 4U | Sorcery | Reveal the top three cards of your library. Target opponent may choose to put those cards into your hand. If they don't, put those cards into your graveyard and draw five cards. |
| Zephyr Spirit | 5U | Creature — Spirit | When Zephyr Spirit blocks, return it to its owner's hand. 0/6 |