Card Codex

M:tG card similarity search

17 May 2024: Card library updated.

Blur

2U · Instant

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Similar cards

Color identity:
NameManaTypeText
Bite Down 1GInstant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Hard-Hitting Question GSorcery Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Master's Rebuke 1GInstant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Thrash R/GR/GInstant Target creature you control deals damage equal to its power to target creature or planeswalker you don't control.
Finale of Revelation XUUSorcery Draw X cards. If X is 10 or more, instead shuffle your graveyard into your library, draw X cards, untap up to five lands, and you have no maximum hand size for the rest of the game. Exile Finale of Revelation.
Evershrike 3W/BW/BCreature — Elemental Spirit Flying Evershrike gets +2/+2 for each Aura attached to it. {X}{W/B}{W/B}: Return Evershrike from your graveyard to the battlefield. You may put an Aura card with mana value X or less from your hand onto the battlefield attached to it. If you don't, exile Evershrike. 2/2
Lady of Laughter 3WWCreature — Faerie Noble Flying Celebration — At the beginning of your end step, if two or more nonland permanents entered the battlefield under your control this turn, draw a card. 4/5
Bloodline Necromancer 4BCreature — Vampire Wizard Lifelink When Bloodline Necromancer enters the battlefield, you may return target Vampire or Wizard creature card from your graveyard to the battlefield. 3/2
Skeleton Key 1Artifact — Equipment Equipped creature has skulk. (It can't be blocked by creatures with greater power.) Whenever equipped creature deals combat damage to a player, you may draw a card. If you do, discard a card. Equip {2}
Sweeping Cleave 1RInstant — Adventure Target creature you control gains double strike until end of turn. (Then exile this card. You may cast the artifact later from exile.)
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