M:tG card similarity search
1G · Creature — Mongoose
This spell can't be countered. Shroud (This creature can't be the target of spells or abilities.) 2/1
Name | Mana | Type | Text |
---|---|---|---|
Grafdigger's Cage | 1 | Artifact | Creature cards in graveyards and libraries can't enter the battlefield. Players can't cast spells from graveyards or libraries. |
Molder | XG | Instant | Destroy target artifact or enchantment with mana value X. It can't be regenerated. You gain X life. |
Neutralize | 1UU | Instant | Counter target spell. Cycling {2} ({2}, Discard this card: Draw a card.) |
Volrath's Curse | 1U | Enchantment — Aura | Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. That creature's controller may sacrifice a permanent for that player to ignore this effect until end of turn. {1}{U}: Return Volrath's Curse to its owner's hand. |
A-Futurist Operative | U | Creature — Human Ninja | As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked. {2}{U}: Untap Futurist Operative. 0/4 |
Glorfindel, Dauntless Rescuer | 2G | Legendary Creature — Elf Noble | Whenever you scry, choose one and Glorfindel, Dauntless Rescuer gets +1/+1 until end of turn. • Glorfindel must be blocked this turn if able. • Glorfindel can't be blocked by more than one creature each combat this turn. 3/2 |
Devouring Deep | 2U | Creature — Fish | Islandwalk (This creature can't be blocked as long as defending player controls an Island.) 1/2 |
Creeping Tar Pit | Land | Creeping Tar Pit enters the battlefield tapped. {T}: Add {U} or {B}. {1}{U}{B}: Creeping Tar Pit becomes a 3/2 blue and black Elemental creature until end of turn and can't be blocked this turn. It's still a land. | |
Traumatic Visions | 3UU | Instant | Counter target spell. Basic landcycling {1}{U} ({1}{U}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.) |
Bane's Contingency | 1UU | Instant | Counter target spell. If that spell targets a commander you control, instead counter that spell, scry 2, then draw a card. |