M:tG card similarity search
5R · Creature — Human Pirate
Haste Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.) 6/3
Name | Mana | Type | Text |
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Goblin War Paint | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Primal Visitation | 3RG | Enchantment — Aura | Enchant creature Enchanted creature gets +3/+3 and has haste. |
Swashbuckling | 1R | Enchantment — Aura | Enchant creature Enchanted creature gets +2/+2 and has haste. |
Kasla, the Broken Halo | 3URW | Legendary Creature — Angel Ally | Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Flying, vigilance, haste Whenever you cast another spell that has convoke, scry 2, then draw a card. 5/4 |
Gurmag Swiftwing | 1B | Creature — Bat | Flying, first strike, haste 1/2 |
Minamo Scrollkeeper | 1U | Creature — Human Wizard | Defender Your maximum hand size is increased by one. 2/3 |
Snowhorn Rider | 3GUR | Creature — Human Warrior | Trample Morph {2}{G}{U}{R} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) 5/5 |
Keen-Eared Sentry | 1W | Creature — Human Soldier | You have hexproof. (You can't be the target of spells or abilities your opponents control.) Each opponent can't venture into the dungeon more than once each turn. 2/1 |
Feral Lightning | 3RRR | Sorcery | Create three 3/1 red Elemental creature tokens with haste. Exile them at the beginning of the next end step. |
Rising of the Day | 2R | Enchantment | Creatures you control have haste. Legendary creatures you control get +1/+0. |